A short, honest note. sprinttrain is a passion project, not a business — if anything, it runs at a loss. Getting it onto the App Store needs an Apple developer account and signing certificates, and those cost real money. To cover that, the App Store version will be a small one-time purchase — no subscriptions, no ads, no in-app purchases.
This web version stays free and playable, exactly as it is today. The App Store version is simply where sprinttrain keeps growing, with new stages, content and features.
Where this web version is the Continental season on its own, the App Store version opens the full career on top of it — the Pro Tour and World Tour divisions, two seasons each, to climb through. It also brings terrain the web version doesn't have: cobbled pavé and gravel sectors, steep wall finishes, and a mountains classification with its own jersey to race for.
Please note: updates for the iOS app can take a little longer to arrive — every update goes through App Store review first, so the web version may occasionally be a step ahead.
Thanks for riding along.
sprinttrain got a full visual overhaul and reworked pack physics — realistic spacing in the bunch, drafting recovery and shoulder-to-shoulder pushing. Your career carries over unchanged.
Miss the old version? It stays playable at sprinttrain.vercel.app/alt — with its own separate career save.
The update brought new scenery and a reworked feel — how does it compare to before? (-3 = much worse, +3 = much better)
Direct access to every combination. Nothing is saved.
Races earn you points and training points.
In your career you spend training points to upgrade your rider and to recruit lead-outs — your own sprint train.
You race stages, tours and leagues — from Continental up to the World Tour.
Jerseys to chase: green (sprint points) and more as you climb.